EPIC ARCANE ARCHER Hit Die: d8. Skill Points at Each Additional Level: 4 + Int modifier. Enchant Arrow: For every two levels beyond 9th, the potency of the arrows fired by the arcane archer increases by +1. Hail of Arrows: In lieu of his or her regular attacks, once per day the arcane archer can fire an arrow at each and every target within range, with a maximum number of targets equal to his or..
EPIC ELDRITCH KNIGHT Hit Die: d6 Skill Points at Each Additional Level: 2 + Int modifier Spells: The epic eldritch knight’s caster level increases by 1 per level gained above 10th. The epic eldritch knight continues to gain new spells per day (and spells known, if applicable) at each new level, up to the maximum spells per day and spells known of the arcane spellcasting class to which the eldrit..
EPIC DRAGON DISCIPLE Hit Die: d12. Skill Points at Each Additional Level: 2 + Int modifier. Natural Armor: At 13th level, and every 3 levels thereafter, the dragon disciple's natural armor bonus increases by +1 (to +5 at 13th, +6 at 16th, and so on). Breath Weapon: At 13th level, and every 4 levels thereafter, the damage dealt by the epic dragon disciple's breath weapon increases by 2d8. Bonus F..
EPIC DWARVEN DEFENDER Hit Die: d12. Skill Points at Each Additional Level: 2 + Int modifier. Defensive Stance: The epic dwarven defender gains one additional defensive stance per day every two levels above 9th. Defensive Awareness: The dwarven defender’s defensive awareness bonus on saves against traps doesn’t increase after 10th level. Damage Reduction: The epic dwarven defender’s damage reduct..
EPIC SHADOWDANCER Hit Die: d8. Skill Points at Each Additional Level: 6 + Int modifier. Summon Shadow: Every third level gained after 9th adds +2 HD (and the requisite base attace and base save bonus increases) to the shadowdancer’s shadow companion. Shadow Jump: The total distance of a shadowdancer’s shadow jump doubles every two levels after 10th. Bonus Feats: The epic shadowdancer gains a bon..
EPIC ARCANE TRICKSTER Hit Die: d4 Skill Points at Each Additional Level: 4 + Int modifier Spells: The epic arcane trickster’s caster level increases by 1 per level gained above 10th. The epic arcane trickster continues to gain new spells per day (and spells known, if applicable) at each new level, up to the maximum spells per day and spells known of the arcane spellcasting class to which the arc..
EPIC ASSASSIN Hit Die: d6. Skill Points at Each Additional Level: 4 + Int modifier. Sneak Attack: The epic assassin’s sneak attack damage increases by +1d6 every two levels after 9th. Death Attack: The assassin counts only half his or her class levels beyond 10th when determining the DC to resist this attack. Spells: The assassin’s caster level is equal to his or her class level. The assassin’s ..
EPIC BLACKGUARD Hit Die: d10. Skill Points at Each Additional Level: 2 + Int modifier. Spells: The blackguard’s caster level is equal to his or her class level. The blackguard’s number of spells per day does not increase after 10th level. Smite Good: The epic blackguard gains one additional daily use of smite good every 5 levels after 10th. The epic blackguard adds his or her class level to dama..
EPIC DUELIST Hit Die: d10 Skill Points at Each Additional Level: 4 + Int modifier Precise Strike: Every five levels above 10th, the extra damage inflicted by the epic duelist’s precise strike increases by +1d6. Bonus Feats: The epic duelist gains a bonus feat (selected from the list of epic duelist feats) every 3 levels after 10th. Epic Duelist Bonus Feat List: Blinding Speed, Epic Prowess, Epic..
EPIC HORIZON WALKER Hit Die: d8 Skill Points at Each Additional Level: 4 + Int modifier Improved Terrain Mastery: The epic horizon walker may select one of the terrains already in her terrain mastery repertoire. The insight bonus on attack and damage rolls against creatures of that terrain increases by +1. The maximum insight bonus for any one terrain is equal to the epic horizon walker’s class ..